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Why your first product probably will not sell

Ten products live, zero sales. That is not a verdict on the products — it is a diagnosis you can run in order, and almost everyone runs it backwards.

Wessel van Zandvoort · updated 2026-10-18 · 4 min read

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There are ten products on this site and they have sold nothing. Not a slow month — zero, since launch. That is worth writing down plainly, because the useful part is not the number but what you are allowed to conclude from it, and the answer is: almost nothing yet.

Zero sales feels like a verdict on the product. It is usually a measurement of the first number in a chain, and the chain has four links.

What is the actual diagnosis?

Four questions, in order. Each one only matters if the previous answer was yes.

#QuestionIf no
1Is anyone arriving at the site?distribution problem
2Do they reach a product page?navigation or message problem
3Do they start a checkout?price, trust, or an unanswered question
4Do they finish it?mechanical problem

Almost everybody starts at question three. It is the most interesting one, it is the one with a lever you can pull in thirty seconds, and it is irrelevant until the first two are yes.

Halving a price that nobody has seen produces half of nothing.

How much traffic before zero means something?

More than you think.

A reasonable conversion rate for a cold visitor on a product page is somewhere around one per cent. So 100 product page views is one expected sale, and getting zero from that is entirely unremarkable. At 40 views, zero is the only likely outcome regardless of how good the product is.

Product page viewsExpected sales at 1%What zero tells you
400.4nothing
1001nothing
3003something, weakly
1,00010a real signal

Which means the honest answer to "why is my product not selling" is often "you have not run the experiment yet". That is not comforting, but it is better than rewriting a product because of noise.

The whole list

67 tools, what each costs and when you actually need it. Updated twice a year.

See the list

Why do traffic problems look like product problems?

Because the product is the thing you can see.

You spent weeks on it. It is sitting right there. When nothing happens, attention goes to the visible artefact rather than to the invisible absence of visitors — and the absence is harder to look at, because it means the problem is distribution and distribution is slower and less fun than editing a sales page.

This site is a clean example. Forty-two articles, 67 tool pages, ten products, a working checkout, and a YouTube channel with 1,090 subscribers. The channel has 116 videos and 5,844 total views, which is about fifty views per video. There is no mystery about why nothing has sold.

What are you allowed to conclude from silence?

Very little, and this is the discipline.

What happenedLegitimate conclusion
Nobody visitednothing about the product
People visited, never saw the productthe path is broken, not the product
People saw it, left, repeatedly, at volumenow you have a signal
People bought and refundedthe page promised something else

Only the third and fourth rows are evidence about the product itself. The first two are evidence about everything else you built.

A refund, incidentally, is the most informative outcome on that list. Someone wanted it enough to pay and then found it was not the thing — that is a specific, fixable gap between the page and the product. Must you refund a digital product once downloaded? covers handling those well.

So what do you actually do about it?

In the order the diagnosis gives you.

If nobody is arriving, stop making things. This is the hardest instruction to follow, because making is comfortable and distribution is not. Another product does not fix an empty room.

If they arrive but never reach a product page, the problem is that your pages do not lead anywhere. Check that the articles people actually land on mention the thing you sell, once, without shouting.

If they reach it and leave, now the price is a fair question — and so are the three questions the page does not answer. How do you price something with no sales yet? is the version of this with numbers.

If they start and do not finish, that is mechanical and fixable in an afternoon: payment methods, a required field, an unexpected total.

What is the first product actually for?

Finding out what the second one should be.

Treating it as a bet you are supposed to win makes a zero look like a failure. Treating it as the cheapest possible way to learn what people actually want makes a zero look like what it usually is — an incomplete experiment, run before the audience existed.

What does a launch with no audience actually look like? is the same month written out with all the numbers in it.

Where these numbers came from

The product count, sales figure and channel statistics are this site's own, as of 18 October 2026, retrieved from the respective APIs rather than from memory. The 1% conversion rate is a planning assumption for cold traffic, not a measurement, and is used only to show how large a sample has to be before zero is informative.

The Digital Products Playbook covers the part that comes after the diagnosis.

Tools in this piece

ToolWhat it doesPrice
StripePayments and subscriptions. The standard, and integrating it is a matter of asking.Free, percentage per sale
PlausibleSimple, privacy-friendly visitor stats with no cookie banner.~€9/mo
UmamiSame idea, free if you host it yourself.Free self-hosted
VercelHosting. Puts a project live on a real address with one command.Free tier

Every tool has its own page with the price, who should skip it and what to check before paying. Some links are affiliate links.

Questions people ask

Why is my digital product not selling?

Run the diagnosis in order: is anyone arriving, do they reach the product page, do they start a checkout, do they finish it. Most people start at the price, which is the third question, and change it before they have answered the first.

How many visitors do you need before zero sales means something?

Enough that the absence is informative. At a 1% conversion rate, 100 product page views is one expected sale — so zero from 40 views tells you nothing at all. Below a few hundred views, zero is not evidence.

Should you lower the price when nothing sells?

Not first. A price change is the easiest thing to do and almost never the binding constraint early on. If nobody is reaching the product page, the price is irrelevant, and halving it will produce half of nothing.

What does zero sales usually mean?

Usually that nobody arrived. The funnel is multiplicative, and the first number is the one that is zero far more often than people expect. Traffic problems masquerade as product problems because the product is the thing you can see.

When should you actually conclude the product is wrong?

When people reach it, look at it, and leave — repeatedly, at a volume where that is a pattern. That is a genuine signal. Silence is not a signal; it is an absence of data.

Is it normal for a first product to fail?

Common enough that planning for it is more useful than hoping. The purpose of a first product is usually to find out what the second one should be.

Who wrote this. I build software with AI agents, publish video about it, and sell eight playbooks on making money with these tools. Everything here comes from work I have actually done or from the worked examples in those books — and I say which one it is.

Some links are affiliate links: if you sign up through one I may earn a commission, at no extra cost to you. It never decides what is on the list or how it is ranked. Figures here come from the worked examples in the playbooks and from current market rates — they are arithmetic, not a promise.

Keep reading

Must you refund a digital product once downloaded?How do you price something with no sales yet?The five numbers worth checking every weekAll 67 tools →